Merrick Johnson

Merrick Johnson is an intermediary between the party and the secretive priest of Pelor, known as "The Master"

Description:

Str 13; Dex 15; Con 12; Int 12; Wis 17; Cha 15

  • HP 30; AC 20; TAC 12; FFAC 17; Sav: F +5; R +2; W +3 Initiative: +3
  • ATTK: +4(mace,light); +5(crossbow) DMG: 1d6+3(mace,light); 1d8+1 (crossbow,heavy)
  • SKILLS: Spellcraft +10; Concentration +10; Spot +5; Listen +5; Sense Motive +5
  • FEATS: Point Blank Shot, Precise Shot
  • USUAL SPELLS: Glyph, Protection from Energy(fire), Prayer, Silence, Spiritual Weapon, CModW, CLW, Hold Person(DC17), Magic Weapon, Fear, Remove Fear
  • DOMAIN: Disguise, Invisibility, Light, Detect Magic, Create Water
  • Worships Ra and works for “The Master” (High Level Cleric in secretive location). Merrick lives in The Market Ward of Shimring. He knows all the DWP characters quite well, knows where they live, and is quite friendly with all.

  • Bio:

    Usually wears dark cloaks that cover his holy insignia and holy symbols, not because he is ashamed to show them but because he works for “The Master” who remains secretive and does the will of Ra and Pelor without an official church in Sigil.

    Merrick Johnson

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