DATE: 25 Zeptem 1384 TIME: 01:03 LOCATION: Citadel Entrance Hall
DUTY: Await Squad 4 to arrive before using Portal to take Squad 5 to Armoury.
EVENT: Attack by 6 living beings, 5 of which encountered at Armoury. One not recognised.
DESCRIPTION: Human Paladin of Torm in Full Plate (See below), Human Fighter in Mithral Plate Mail, Female human Cleric of Pelor in Plate, Human Scoundrel armed with daggers, Human half-elf Sorcerer with bow, High Elf combination spell user/ warrior in elven chain.
CITADEL DEFENCE: Entrance through Portal One. Alarm activated and Guards and Wards shut-down effective. Confusion 50% effective.
CONFLICT DURATION: 36 seconds.
OBSERVATIONS: Sorcerer use of Greater Dispel Magic, good quality magical weapons.
Taken by surprise but well organised and fight well as a unit.
ADVANTAGE GAINED: Fighter dominated and Paladin killed.
LOSSES: 2 Drow Warriors destroyed. Dominated fighter saved and retrieved by party.
MATERIAL GAINS: Armour and weapons of Paladin submitted.
RESULTS: Enemies escaped. Paladin body offered for questioning. Citadel secure but guard doubled.
SUGGESTIONS: Two neopriests to be sent out with each patrol.
REQUESTS: 1. Further Scrying. 2. Release Antipriests.